Lock’n Time
Lock’n Time Inc. · St. John’s, NL

Free on YouTube · Lessons B1–B12

The SignalPath

Twelve lessons in audio engineering, built on one idea: sound is one signal making one journey — from the thing that makes it to the ear that hears it. Every knob you will ever touch is a decision about that journey.

In production · releasing Fall 2026

The Course

Twelve lessons.
One signal.

Start at the physics. End at the loudspeaker. Nothing skipped in between.

The Signal Path is a free, animated audio engineering curriculum — lessons B1 through B12 — that follows a single sound from the air it starts in to the ear it ends at. Microphones and placement. Cables and balanced audio. The console, its buses and sends. EQ, compression, gating, reverb and delay. Monitoring, and the gain‑staging discipline that makes the whole chain agree at once.

It assumes nothing. There is no prerequisite gear, no software to buy, and every lesson ends with an exercise you can do tonight with what’s already in the room — a phone, a pair of headphones, a song you know well. The gear is easy. The ear takes practice, and practice is what these lessons are built to give you.

Each lesson releases free on YouTube with English narration, and dubs planned in Spanish and French, so the series can travel past one room, one language, or one console.

12Lessons · B1–B12
~7 minEach
EN / ES / FRPlanned
$0Cost to watch

Curriculum

Every lesson stands on the last.

Follow the signal in order — from the air that carries it to the speaker that gives it back.

  1. B01

    Before You Touch Anything

    Four foundations, before the first knob turns: the wave, the decibel, the ear, and the room. Every expensive mistake in this profession comes from forgetting one of them.

    Foundations
  2. B02

    Microphones IHow They Hear

    Dynamic, condenser, ribbon. A microphone doesn’t record sound — it gives you its opinion of sound. Three families, three opinions, and how to tell which one the job wants.

    Capture
  3. B03

    Microphones IIPlacement Is Everything

    Polar patterns, the proximity effect, the room’s share, and the three‑to‑one rule — the most powerful processor you own, and it’s free.

    Capture
  4. B04

    The Journey BetweenCables, Connectors & Balanced Audio

    Read a cable from its ends. Why XLR locks, why guitar cables stay short, and the century‑old trick that invites noise in and makes it cancel itself out.

    Signal flow
  5. B05

    Into the Console

    The machine that frightens beginners is one channel strip, copied. Five decisions — gain, tone, dynamics, fader, pan — and why gain is engineering while the fader is opinion.

    Signal flow
  6. B06

    Side RoadsBuses, Sends & Routing

    One performance, many journeys. Pre‑fader sends that protect the stage, groups that put eight drum mics under one finger, and effects that live off to the side.

    Signal flow
  7. B07

    Shaping ToneEQ

    Where, how much, how wide. Masking, frequency slotting, and the old crew wisdom: if it sounds muddy, stop asking what to boost and start asking what to cut.

    Shaping
  8. B08

    Controlling DynamicsCompression

    Threshold, ratio, attack, release — a volume control with a reflex. Plus the question nobody asks: does this signal need compressing at all?

    Shaping
  9. B09

    The Dynamics FamilyGates, Limiters & De‑essers

    The compressor calms, the gate excludes, the limiter forbids, the de‑esser hunts. One idea, four triggers — and every one only as wise as the threshold you gave it.

    Shaping
  10. B10

    Creating SpaceReverb & Delay

    Build a room out of arithmetic. Decay and pre‑delay, why delay often does reverb’s job with less clutter, and why the drier the capture, the grander the space you can build.

    Space
  11. B11

    Out of the BoxSpeakers & Monitoring

    The ear’s last mile. Why monitors are built to tell the truth rather than sound good — and why your mix keeps falling apart in the car.

    Delivery
  12. B12

    Gain StructureThe Whole Chain at Once

    The capstone. Every stage has a noise floor and a ceiling; the craft is staying high above one and safely under the other, everywhere, at the same time.

    Delivery

The Engineer

Thirty‑five years behind the console.

When it’s right, it brings more light.

Larry Roberts is the founder of Lock’n Time Inc., based in St. John’s, Newfoundland and Labrador. Thirty‑five years of professional sound engineering sit behind every lesson in this series — off‑Broadway and Broadway houses with Sound Associates, major venue installations, and arena touring.

The Signal Path is the teaching arm of a larger project: building Newfoundland’s first intimate critical‑listening room and recording soundstage. The lessons are the part that can be given away — so they are, in full, for free.

Broadway · Sound Associates Off‑Broadway Arena touring Venue installation

Release Notice

Know when B01 lands.

One message when the first lesson publishes. Nothing else.

Lessons are recorded and in edit now, releasing through fall 2026. Leave an address and you’ll hear once, when the first lesson goes live — or skip it entirely and subscribe on YouTube, where every lesson appears the day it publishes.